﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameLib.Gameplay.Activities;

namespace GameLib.Gameplay.Plots
{
	public class MainPlot : Plot
	{
		public override void PlayEvent_NewPlayStarted()
		{
			base.PlayEvent_NewPlayStarted();

			// move player to the starting location
			//Play.StoryManager.ActivateStory(WorldMove.NewChangeLocation(new WorldLocation()));
			throw new NotImplementedException();
		}
	}
}
